Beginning through work with the Woods Hole Oceanographic Institution, Matthew has contributed to hundreds of projects that integrate volumetric camera and data systems with traditional moving images. In 2010, he was part of a team creating high-resolution 3D sonar scans combined with stereoscopic cinematography of the wreck of the Titanic. Matthew was one of only a handful of cinematographers to shoot with the Lytro cinema camera, capturing spatial plus image data on an 8×10 sensor. In 2014, he co-founded the advanced imaging firm Digital Quilt which has designed and built multicamera 360 degree stereoscopic camera systems for virtual reality applications, developed post-production tools and pipelines for live action 360 stereo cinematography and game engine integration, and led a team creating a purpose built camera/software solution for retail applications. Digital Quilt’s clients include The Washington Post, CBS VFX, The University of Texas at Austin, Stanford Children’s Hospital, Starbreeze Games, Uber, and many others.